Tecnología

Zero Density is heading to IBC 2026

11-09-2026
At Booth 7.B01 the visitors will explore the latest developments across virtual production, camera and talent tracking, real-time graphics, newsroom production and AI-assisted workflows.

Zero Density will present the new ray-traced rendering technologies, Chaos Vantage and NVIDIA‘s Gaussian splatting alongside Unreal Engine, Automatic Lens Profiling with camera/talent tracking both in green screen and XR stages.

Also Faraz Qayyum will demonstrate template-based graphics design/operation workflows at the presentation stage every two hours each day. On the demo pods, you can deep dive into newsroom workflows, integrations, ST 2110 IP video and more.

 

 

AM

más leídas